A solution node represents instructions for a potential fix to a user's problem.
Solutions are presented to the user as instructions followed by a prompt for the user to indicate whether the solution solved the problem.
For example, in the above solution the assistant will tell the user, "Check that the clock is plugged in." If they indicate that this solved the problem, the assistant moves to its "Success" jump target.
If the user instead indicates that this solution did not resolve the problem, the assistant will backtrack and go to the next solution. (If the assistant runs out of solutions, it will go to the "Out of solutions" jump target.